research intro
Research Interests: Computer game, Augmented reality, Visual information processing (Image-based modeling and rendering, 3D vision).
With the advancement of computers and networks,
new types of entertainment have emerged
such as video games, entertainment robots, and network games.
- Entertainment computing presents the latest research and developments in:
Computer games,
Augmented reality and virtual reality technologies for entertainment,
and
Visual information processing.
- Game computing includes
technologies for on-line games, mobile games, 3D games,
computer game algorithms, modeling of players,
human interface technologies for game applications,
motion capture technologies,
interactive movie systems,
game story generation,
and
human factors of computer games.
- Augmented reality and mixed reality
technologies for entertainment includes
mixing virtual objects and the real world,
interactions in virtual/mixed environment,
and
generations of virtual entertainment environment.
- Visual information processing
technologies include
3D vision,
multiple view geometry,
image-based modeling and rendering,
and
real-time rendering.
- Ambient intelligence
is a pervasive and unobtrusive intelligence in the surrounding environment
supporting the activities and interactions of the users.
We have focused on the ''mobile mixed reality'':
the enhancement of information of a mobile user about a real scene
through the embedding of various types of rich media objects.
research topics
Research topics in the Entertainment Computing Laboratory
The research of our laboratory covers a wide range of fields in
entertainment and game computing, augmented reality,
multimedia, visual information processing,
and computer vision.
tech study
Study emerging trends and technologies in game development.