Dept. of Computer Sci. and Eng., Incheon National University, 119 Academy-ro, Yeonsu-gu, Incheon, 22012, Republic of Korea.
- 주소:
22012 인천광역시 연수구 아카데미로 119, 인천대학교 컴퓨터공학부
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Research Interests:
Computer game engineering,
Augmented reality,
Entertainment computing,
Computer vision,
Visual information processing
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Education
1999.02 : Ph.D. in Computer Science and Engineering at Pohang University of Science and Technology (POSTECH), Korea
1994.02 : M.S. in Computer Science and Engineering at Pohang University of Science and Technology (POSTECH), Korea
1992.02 : B.S. in Computer Science at Kyungpook National University (KNU), Korea
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Employment
(2004-present) Professor, Department of Computer Science and Engineering, Incheon National University (INU), Korea
(2010-2011) Visiting Scholar, Department of Computer Science, University of California, Irvine (UCI), USA
(2003-2004) Research Assistant Professor, Digital Media Lab, Korea Advanced Institute of Science and Technology (KAIST) (formerly ICU Dogok Campus), Korea
(2001-2003) Principal Researcher and Cofounder, Digital Aria Co., Ltd., Korea
(1999-2001) Senior Researcher, Virtual Reality Research Department, Electronics and Telecommunications Research Institute (ETRI), Korea
(1997-1999) Researcher, Pohang University of Science and Technology (POSTECH), Korea
(1992-1997) Research Assistant (RA) and Teaching Assistant (TA), Pohang University of Science and Technology (POSTECH), Korea
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Honors and Awards
(08/2022) Best Lecturer Award, Incheon National University, Korea
(08/2006) Excellent Paper Award from the Korean Game Society
(01/2006) Excellent Paper Award from the Korean Game Society
(04/2004) Excellent Paper Award from the Korean Institute of Information Scientists and Engineers
(07/1998) The Grand Prize, The Aizu International Student Forum-Contest on Multimedia, Japan
(1998) Listed on the Who's Who in Science and Engineering, 4th Edition, Marquis Who's Who
(10/1998) Excellent Paper Award from the Korean Institute of Information Scientists and Engineers
(04/1996) Bronze Prize, The 2nd HUMAN-TECH Thesis Prize, Samsung Electronics
(04/1996) Excellent Paper Award from the Korean Institute of Information Scientists and Engineers
(10/1995) Computer Myung-In Festival '95 Winner, (Image Processing and Analysis Software), Samsung SDS
(10/1990) Winner of Korea Student Contest on Mathematics, Hosted by Korean Mathematical Society
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Professional Activities - Appointment
(01/2020-06/2022) Director of Information and Computing Center, Incheon National University
(2019-2021) Rating Classification Guidance Planning Committee, Game Rating and Administration Committee
(01/2013-03/2015) Head, Dept. of Computer Science and Engineering, Incheon National University
(2009-2010) Member, Council for Acceleration of Regional Informatization, Incheon
(2006-2007) Member, Incheon Regional Innovation Council
(2005-2012) Editor, Journal of Korea Game Society
(2004-2009) Adjunct professor, Incheon Science Elite Program
- Conference Committee Member
(05/2019) Committee Chair, Korea Game Society Spring Conference
(11/2010) Committee Member, Korea Multimedia Society Conference, Organizing Committee
(05/2010) Committee Member, Korea Multimedia Society Spring Conference, Technical Program Committee
(12/2010) Committee Member, International Conference CUTE, International Program Committee
(12/2009) Committee Member, International Conference ICUT, Program Committee
- Referee/Reviewer
(2010-present) Referee/Reviewer, Eurographics
(2009-present) Referee/Reviewer, Computer Vision and Image Understanding (CVIU)
(2006-present) Referee/Reviewer, International Journal of Control, Automation and Systems (IJCAS)
(2006-present) Referee/Reviewer, International Journal of Contents (IJoC)
(2006-present) Referee/Reviewer, Korea Research Foundation(KRF)
(2005-present) Referee/Reviewer, HCI Journal
(2005-present) Referee/Reviewer, Korea Game Society (KCGS) Journal
(2005-present) Referee/Reviewer, Journal of Korea Game Society
(2005-present) Referee/Reviewer, The Korean Institute of Information Scientists and Engineers (KIISE) Journal
(2004-present) Referee/Reviewer, Korea Information Processing Society (KIPS) Journal
(2004-present) Referee/Reviewer, Korea Multimedia Society (KMMS)
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Professional Affiliation
(08/2005-present) Life Member, Korea Game Society (KCGS)
(2005-present) Life Member, Human Computer Interaction(HCI) Korea
(05/2005-present) Life Member, Korea Multimedia Society (KMMS)
(12/2003-present) Life Member, Korean Institute of Information Scientists and Engineers (KIISE)
(05/2004-present) Life Member, Korea Information Processing Society (KIPS)
(07/2004-present) Life Member, Korean Society for Computer Game (KSCG)
(05/2004-present) Regular Member, Digital Games Research Association (DiGRA)
(03/2004-present) Regular Member, Institute of Electronics, Information and Communication Engineers (IEICE)
(03/2004-present) Regular Member, Institute of Electrical and Electronics Engineers (IEEE)
(2003-2007) Regular Member, Korea Wireless Internet Standardization Forum (KWISF)
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Selected Publications
KS Kim, JS Park, "Spherical PTAM : a versatile SLAM for spherical video", Multimedia Tools and Applications, Vol. 82, Issue 21, pp.32151-32175, 2023. (IF 3.16, Q1)
KS Kim, JS Park, "Cuboid-Shaped Space Recognition from Noisy Point Cloud for Indoor AR Workspace", IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 502-503, 2021. (Top-tier)
BS Kim, JS Park, "Estimating deformation factors of planar patterns in spherical panoramic images", Multimedia Systems, Volume 23, Issue 5, pp. 607-625, 2017. (IF 2.81, Q1)
JS Park, R Jain, "Identification of Scene Locations from Geotagged Images", ACM Transactions on Multimedia Computing, Communications and Applications (ACM TOMM), Vol. 9, No. 1, pp. 5:1-5:23, 2013. (IF 4.15, Q1)
JS Park, "AR-Room: a rapid prototyping framework for augmented reality applications", Multimedia Tools and Applications, Volume 55, Number 3, pp. 725-746, 2011. (IF 3.16, Q1)
JS Park, "Interactive 3D reconstruction from multiple images: A primitive-based approach", Pattern Recognition Letters, Vol. 26, Issue 16, pp. 2558-2571, 2005. (IF 5.67, Q1)
JS Park, JH Han, "Euclidean reconstruction from contour matches", Pattern Recognition, Vol. 35, Issue 10, pp. 2109-2124, 2002. (IF 8.54, Q1)
JH Han, JS Park, "Contour matching using epipolar geometry", IEEE Transactions on Pattern Analysis and Machine Intelligence (T-PAMI), Vol. 22, No. 4, pp. 358-370, 2000. (IF 15.84, Q1)
JS Park, JH Han, "Contour matching: a curvature-based approach", Image and Vision Computing (IVC), Vol. 16, No. 3, pp. 181-189, 1998. (IF 4.63, Q1)
JS Park, JH Han, "Contour motion estimation from image sequences using curvature information", Pattern Recognition (PR), Vol. 31, No. 1, pp. 31-39, 1998. (IF 8.54, Q1)
JS Park, JH Han, "A curvature-based approach to contour motion estimation", International Conference on Computer Vision (ICCV), pp. 1018-1023, 1998. (Top-tier)
JS Park, JH Han, "Estimating optical flow by tracking contours", Pattern Recognition Letters, Vol. 18, No. 7, pp. 641-648, 1997. (IF 5.67, Q1)
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Courses developed and taught
엔터테인먼트소프트웨어, Entertainment Software, BS course, Dept. of CSE.
게임프로그래밍, Game Programming, BS course, Dept. of CSE.
게임제작, Computer Game Development, BS course, Dept. of CSE.
캡스톤디자인, Capstone Design, BS course, Dept. of CSE.
컴퓨터구조, Computer Architecture, BS course, Dept. of CSE.
컴퓨터공학개론, Introduction to Computer Science, BS course, Dept. of CSE.
내장형시스템, Embedded System, BS course, Dept. of CSE.
게임프로그래밍특론, Topics in Game Programming, MS/PhD course, Dept. of CSE.
게임공학특론, Advanced Game Engineering, MS/PhD course, Dept. of CSE.
증강현실, Augmented Reality, MS/PhD course, Dept. of CSE.
영상기반렌더링, Image-Based Rendering, MS/PhD course, Dept. of CSE.
컴퓨터공학특론, Special Topics on Computer Science & Engineering, MS course, Dept. of CSE.
게임공학특론, Topics in Game Engineering, MEd course, Graduate School of Education.
알고리즘분석설계론, Design and Analysis of Algorithms, MEd course, Graduate School of Education.
컴퓨터구성론, Topics in Computer Architecture, MEd course, Graduate School of Education.
컴퓨터프로그래밍, Computer Programming Languages, MEd course, Graduate School of Education.
게임공학특론, Special Topics in Game Engineering, MS course, Graduate School of Information and Telecommunications.
컴퓨터알고리즘, Computer Algorithm, MS course, Graduate School of Information and Telecommunications.
IT혁신과지식경영, IT Innovation and Knowledge Management, MS course, Graduate School of Information and Telecommunications.
컴퓨터네트워크, Computer Network, MS course, Graduate School of Information and Telecommunications.